Jonathan Hamel is an author and veteran game designer with over 20 years of experience in entertainment and software development. As a Designer/Programmer on What Remains of Edith Finch (winner of Best Game at the 2018 BAFTAs), he proved that yes, a game can make people cry. He helped reinvent one of the most recognizable and commercially-successful game franchises in the world with his design leadership on the Tomb Raider reboot (2013) and its sequel, Rise of the Tomb Raider (2015). He gave players new battle strategies to explore in The Lord of the Rings: The Battle for Middle-earth II: The Rise of the Witch-king. And he has made children smile, launching over 100 games on SesameStreet.com. He currently works as Lead Game Designer at Ready At Dawn, part of Facebook Reality Labs, where he supports teams on two of the most beloved VR games in the world--Lone Echo and Echo VR--as well as future unannounced projects.
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